Projects
No Place Like
IA4: Dreams & Echoes
Haunted Wires
Mycomythopoeia
In Search of the Strange
Parsing Memory
Distant Librarians
The Pengguling Egg
Residue
World of Keepers
Time Odyssey
Beachcomber
Spook_bot
Macabre Mail
Museum of Imagined Futures
this place [of mine]

World of Keepers
Welcome to the World of Keepers, a mysterious place where ancient custodians watch over the world’s most precious treasures!
I’m the Lead Writer and Narrative Designer for World of Keepers, a new immersive adventure game IP from Arcade XR, exploring art, big ideas and digital-creativity. This playful world includes four titles so far, each engaging children with major art, science and heritage collections across the UK.
The Keeper of Paintings and The Palette of Perception – an immersive, mobile AR game that leads children on an epic adventure through The National Gallery’s collections.
The Keeper Council – a Roblox game where kids can create their own gallery, learn about paintings and curate their own collection (as well as tackle Keeper-inspired obbys!).
The Keeper of Paintings and The Mischievous Masterpieces – story-led AR game where children hunt out escapee painting fragments, learn about artistic techniques and create their very own digital masterpieces!
The Keeper of Measurements: Metric Mayhem – a mobile AR adventure through time and space at the National Physical Laboratory.
As the Writer/Narrative Designer, my role includes: world building and lore, character development, collaboration on game mechanics and play flow, mapping the narrative to physical locations and objects, and full script writing (character dialogue, clues, riddles, kid-friendly learning content, inventory descriptions, barks, objects, etc.).
Keeper of Paintings and the Palette of Perception (mobile AR)
The Keeper Council (Roblox)
Keeper of Paintings and the Mischievous Masterpieces (mobile AR)
















